Just to conclude and summarize though the game is not completely finished I did meet my aim which was to make a game that implements the Wiimote.
I will however continue to develop the game despite not finishing for the deadline set. I will continue to work on the score and visual effects within Sandy 3D and try to apply a more real looking bitmap material to the walls. I will also see whether or not I can get the walls to randomize so they appear in different places and not set ones.
The game in itself is very tricky, and at this point in time I can just about make it to the 5th wall without crashing, but it’s not meant o be easy and surprisingly requires quite a lot of skill in the form of exemplary hand and eye co-ordination.
If you would like to play the game or/and download the files you can access them at:
http://davidsdomain.co.uk/final_project/Sandy_ScapeEvader1_2/ScapeEvader/ScapeEvader2.swf
I’ll keep you posted for any new developments.

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